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RULES & PRACTICE

How to Play Kakuro

Play Kakuro ↗

Game guide · BJHRWTGDGC

Follow the steps for Kakuro

Use a short break to learn the rhythm of Kakuro. Complete a 4×4 sum grid with digits 1–9, no repeats in any row or column, and the displayed totals. Use the example below to understand a decision. Check the rule that explains your first action. Use the example below to understand a decision.

Practise sums on twelve small, unblocked 4×4 grids. These teaching boards use whole-row and whole-column totals rather than the blocked runs of classic Kakuro.

A focus for your next round

Locate the buttons and input area before beginning a long round. Use the on-screen labels to avoid an accidental restart. Use the example to check your reasoning.

What the game asks you to do

Complete a 4×4 sum grid with digits 1–9, no repeats in any row or column, and the displayed totals. An attractive position is not enough unless the goal is met. Review the board or playing area as it changes.

How to proceed

  1. Compare a row total with its fixed entries.
  2. Use the column total for the same blank.
  3. Enter digits 1–9.
  4. Check puzzle verifies totals and non-repetition.

Making selections and moves

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. Keep the playing area visible while using these controls. Look at the feedback after the action.

Put the rules into context

A row total 18 with fixed values 2, 4 and 7 requires 5 in the remaining cell. Your next round may have a different position, so inspect it before acting. Take a moment to compare.

A useful caution

Repeated digits in a run are forbidden even when the sum matches. Take a moment to reassess the position before continuing. Before your first action, say what you are trying to achieve. Then compare the result with the goal.

Read these answers for extra help

On this playing page, what is the goal of Kakuro?

The key detail is this: Complete a 4×4 sum grid with digits 1–9, no repeats in any row or column, and the displayed totals.

While learning, how do I control Kakuro?

Here is the relevant explanation: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.

While learning, what example helps explain Kakuro?

Here is the relevant explanation: A row total 18 with fixed values 2, 4 and 7 requires 5 in the remaining cell.

As a new player, what should I watch out for in Kakuro?

Repeated digits in a run are forbidden even when the sum matches.

For my first round, what format does Kakuro offer?

Here is the relevant explanation: Practise sums on twelve small, unblocked 4×4 grids. These teaching boards use whole-row and whole-column totals rather than the blocked runs of classic Kakuro.

Before I begin, which play mode does Kakuro use?

The key detail is this: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

Where should I start with Kakuro?

Keep this in mind: Compare a row total with its fixed entries.

For my first round, do I need an account or a payment for Kakuro?

The key detail is this: No player account or payment is needed. Game scores are recreational results, not cash prizes.

When I return, how can I find Kakuro again?

Here is the relevant explanation: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.

For my first round, how do I report an issue with Kakuro?

Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.

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